THE PLAYBOOK · ZJTANSHI
Sokoban: from controls to your first round
Bring your attention to one round of Sokoban. Push every crate onto a target. Look at what changes after your first action. Compare the starting position with the example in the Guide. Use the example below to understand a decision.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
A small practice goal
Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention. Make the next step deliberately.
Your objective
Push every crate onto a target. Use the instructions to see which actions move you towards it. Notice how the game responds to your input.
Start here and follow along
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
The controls to know
Arrow keys or direction buttons. Keep the playing area visible while using these controls. A new-round button replaces the current round.
A closer look at one example
A crate in a non-target corner cannot be recovered by pulling. Apply the same reasoning to the position in your own round. Keep the game’s format in mind.
A common point of confusion
Consider the player’s access behind crates. A different version of the game may use a different rule. Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board.
Common questions
While learning, what is the goal of Sokoban?
For clarity: Push every crate onto a target.
For this browser game, how do I control Sokoban?
The key detail is this: Arrow keys or direction buttons.
When I return, what example helps explain Sokoban?
A crate in a non-target corner cannot be recovered by pulling.
For my first round, what should I watch out for in Sokoban?
Keep this in mind: Consider the player’s access behind crates.
When I return, what format does Sokoban offer?
For clarity: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
For my first round, which play mode does Sokoban use?
Keep this in mind: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.